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   <div id="projectname">SDL_gpu
   &#160;<span id="projectnumber">0.10.0</span>
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   <div id="projectbrief">A hardware-accelerated, cross-platform 2D graphics API</div>
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&#160;

<h3><a class="anchor" id="index_r"></a>- r -</h3><ul>
<li>r
: <a class="el" href="structGPU__RendererImpl_a14a2aa1330972404aceba4feba7515a3.html#a14a2aa1330972404aceba4feba7515a3">GPU_RendererImpl</a>
</li>
<li>radius
: <a class="el" href="structGPU__RendererImpl_a58803ad6eba5968e21f57644a1926c8c.html#a58803ad6eba5968e21f57644a1926c8c">GPU_RendererImpl</a>
</li>
<li>refcount
: <a class="el" href="structGPU__Image_a6748b7ce80b06fcc7e1c897b958c09b9.html#a6748b7ce80b06fcc7e1c897b958c09b9">GPU_Image</a>
, <a class="el" href="structGPU__Target_ab3f8e65b8a56241e5212d00109b7b40b.html#ab3f8e65b8a56241e5212d00109b7b40b">GPU_Target</a>
, <a class="el" href="structImageData__GLES__1_a48a85abbf01fafdaa28ec5ac635f15f4.html#a48a85abbf01fafdaa28ec5ac635f15f4">ImageData_GLES_1</a>
, <a class="el" href="structImageData__GLES__2_a86e2e1a0e7009b391f8c01d5a503ef75.html#a86e2e1a0e7009b391f8c01d5a503ef75">ImageData_GLES_2</a>
, <a class="el" href="structImageData__OpenGL__1_a440ea16ac9273c8df9e065c25899cf0c.html#a440ea16ac9273c8df9e065c25899cf0c">ImageData_OpenGL_1</a>
, <a class="el" href="structImageData__OpenGL__1__BASE_a075203968b8a83348ee15b9eab762de8.html#a075203968b8a83348ee15b9eab762de8">ImageData_OpenGL_1_BASE</a>
, <a class="el" href="structImageData__OpenGL__2_a9c15a574a9699b11156f6fd4901ccc46.html#a9c15a574a9699b11156f6fd4901ccc46">ImageData_OpenGL_2</a>
, <a class="el" href="structImageData__OpenGL__3_a36846f861c1706e3cdfc8e62521e962a.html#a36846f861c1706e3cdfc8e62521e962a">ImageData_OpenGL_3</a>
, <a class="el" href="structTargetData__GLES__1_a673de6549e3e9bf7000625d80309fb1a.html#a673de6549e3e9bf7000625d80309fb1a">TargetData_GLES_1</a>
, <a class="el" href="structTargetData__GLES__2_a32573d3ec50dfda76c98e61508335591.html#a32573d3ec50dfda76c98e61508335591">TargetData_GLES_2</a>
, <a class="el" href="structTargetData__OpenGL__1_af5fa54c530741bbc43aaedfca743e5b1.html#af5fa54c530741bbc43aaedfca743e5b1">TargetData_OpenGL_1</a>
, <a class="el" href="structTargetData__OpenGL__1__BASE_abb6f2a9e77a699cfc132db475aa10c17.html#abb6f2a9e77a699cfc132db475aa10c17">TargetData_OpenGL_1_BASE</a>
, <a class="el" href="structTargetData__OpenGL__2_af81de82cbabc5a0ae240403bd8af07a4.html#af81de82cbabc5a0ae240403bd8af07a4">TargetData_OpenGL_2</a>
, <a class="el" href="structTargetData__OpenGL__3_a4ec61727ac3817feb2e0d0832e1c03cf.html#a4ec61727ac3817feb2e0d0832e1c03cf">TargetData_OpenGL_3</a>
</li>
<li>renderer
: <a class="el" href="structGPU__Image_ac20372691a19133429253aa886b65900.html#ac20372691a19133429253aa886b65900">GPU_Image</a>
, <a class="el" href="structGPU__RendererID_abb3578c5d247fa4c577a0cb16d8fc696.html#abb3578c5d247fa4c577a0cb16d8fc696">GPU_RendererID</a>
, <a class="el" href="structGPU__Target_ae7c4dc75c9501c2ed398fb07f639f215.html#ae7c4dc75c9501c2ed398fb07f639f215">GPU_Target</a>
</li>
<li>requested_id
: <a class="el" href="structGPU__Renderer_a09306692493683603d29ee73c739a7f2.html#a09306692493683603d29ee73c739a7f2">GPU_Renderer</a>
</li>
<li>rx
: <a class="el" href="structGPU__RendererImpl_a8021a00769260840adc06f74220f7338.html#a8021a00769260840adc06f74220f7338">GPU_RendererImpl</a>
</li>
<li>ry
: <a class="el" href="structGPU__RendererImpl_a225b088893b9a9b5ff64eb836df20bef.html#a225b088893b9a9b5ff64eb836df20bef">GPU_RendererImpl</a>
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